Pals
Find the Pal for the job
Name, element, work, or partner skill.
Palworld 1.0.1 game data
Element matchups
Strong = deals more · Weak = takes more
Status effects
Any status helps capture · PS = partner applies it
- Damage over 15 seconds
- Stops passive health regeneration
- Grass attacks deal 50% damage
- Slows movement
- Electric attacks deal 2× damage
- Fire attacks deal 50% damage
- Slows movement
- Blocks jumping and dodging
- Fire attacks deal 2× damage
- Immobilizes briefly
- Water attacks deal 2× damage
- Immobilizes for about 3 seconds
- Interrupts the current action
- Slows movement
- Grass attacks deal 2× damage
- Electric attacks deal 50% damage
- Dims player vision
- Makes Pals aim above the target
- Damage over 17 seconds
- Can coexist with another status
Any status improves capture odds · PS on a Pal card means its partner skill applies it.
Work abilityChoose one to filter and rank matching Pals
Loading Pal library…